Features¶
The reference for every page, tab, and card in the app: each control, what it does, and what its numbers mean.
Where a guide walks one task, these pages document every control you can touch.
The app, page by page¶
| Page | Covers |
|---|---|
| Dashboard | Slot overview, live activity, quick actions |
| Devices | Every detected input device and its capabilities |
| Controller Slots | The 16 slots, assignment, per-slot output type |
| Virtual Controllers | What games see: Xbox, PlayStation, Switch Pro, Extended, KBM, MIDI |
| Settings | Application-wide options |
| Driver Management | HIDMaestro and HidHide install, repair, removal |
The Pad page, tab by tab¶
The Pad page carries two tab strips. The top strip holds slot tabs, which configure the virtual controller in the slot. The lower strip holds device tabs, which tune the selected physical device. Most device tabs appear only when that device has the matching hardware.
Slot tabs¶
| Tab | Covers |
|---|---|
| Preview | The live 2D and 3D controller view |
| Mappings | The mapping grid: sources, targets, combine modes, per-source options |
| Macros | Action sequences fired by combos, sticks, or every frame |
| Menus | On-screen ring and grid menus driven by a stick or touchpad |
| Bass Shakers | Game rumble and force feedback routed to an audio output as low-frequency tones for bass shakers and subwoofers. Shown on Xbox, PlayStation, and Nintendo slots, and on Extended slots with force feedback |
Device tabs¶
| Tab | Covers |
|---|---|
| Sticks | Dead zones, shapes, response curves, max range |
| Triggers | Trigger travel, dead zones, curves |
| Force Feedback | Rumble routing and strength |
| Wheel | Rotation range, auto-center, and shift LEDs on native force feedback wheels |
| Impulse Triggers | Xbox One and Series trigger motors |
| Adaptive Triggers | DualSense trigger effects |
| Lighting | Light bars, LED rings, player lamps |
| Gyro | Motion-sensor mapping: calibration, sensitivity, smoothing, engage gates |
| Touchpad | Gestures, pointer, per-pad mouse feel |
| Audio | Controller speakers and headset routing |
| Pointer | Wii Remote IR aiming and cursor modes |
| Mouse | Flick gestures on a physical mouse: hold the gesture button, flick, one action fires on release. No feature page yet |
Beyond the Pad page¶
| Feature | Covers |
|---|---|
| NFC Tags | Tag registration on the Devices page, taps as macro triggers |
| MIDI Input | MIDI devices on the Devices page: notes, knobs, and pitch bend as mapping sources |
| Input Precision | Polling rate, resolution, and latency across the whole pipeline |
Last updated for PadForge 4.1.0.