Here's how to bring a driving game's telemetry into PadForge, and buzz the trigger at the redline. You're hearing a generated voice. On the Dashboard, tick Listen for Game Telemetry. Leave the game on Auto-Detect, and point the game's telemetry output at this PC and this port. The Devices page now lists a Game Telemetry row: speed, RPM, pedals, steering and gear, ready to map like a controller. For a redline buzz, open the controller's Macros tab, add a macro, and set Fire to Custom Expression. Add a variable. Set its source to Game Telemetry, and pick RPM, as a percent of the maximum. In the formula, type a > 95. Then add an action. Make it an Adaptive Trigger Effect on the right trigger, and pick Vibration. With a game sending, the trigger buzzes above 95 percent RPM. No game ran for this video. Find more guides at padforge.org.